

Installation and usage is the same as with other mods. For Dark Souls: Prepare to Die Edition choose another version. This is Dark Souls Remastered version of this mod. Start with the broken sword and level up to use other weapons, which will have the standard requirements.

This option also removes all stats requirements for spells, but you will need to level up attunement to equip them.Ģ. (And no, picking something like drake sword will not make it easier than a standard SL1 run due to no stat bonuses and low stamina bar). Set stat requirements for weapon to 0 as well. Optionally you can set HP to 1 to make it even harder.ġ. For comparison, the standard SL1 char (Pyromancer) has 573 HP, 93 stamina, 51 equip load and 73 def. At 0 Vitality and 0 Endurance you will have a character with 400 HP, 80 stamina, 40 equip load. If you like this mod please consider donating to it's author.Ī) This mod allows you to make a character with all stats equal to 0 (aka SL0). Updated to V11.Soul Level 0 Mod is a mod for Dark Remastered, created by notaprofi. Read Articles Tab for Item Description Changes In the folder called sound- paste (fdlc_sm12.fsb), (frpg_sm10.fsb) to (frpg_sm18.fsb) sound files In the folder called GameParam- paste () file In the folder called Msg-ENGLISH-paste () and () file Open up your Remastered game location: C:\Program Files (x86)\Steam\SteamApps\common\DARK SOULS REMASTERED (If you don't like Hard or Unfair fights don't play this Mod) Enemy Physics changed and Enemy AI changed New Weapon changes, from having visual effects to dealing different damage types New Enemy placement and more exploreable areas

This is a RPGish look at dark souls where leveling up, exploring, and upgrading weapons/armor matter. If you will enjoy this mod please consider supporting it’s creator through Paypal Ascended Mod (Ascended Mode) is a mod for Dark Souls Remastered, created by VanBuinen.
