

I forgot to snap a screenshot, so I've tried to recreate the scene at home. Unfortunately, I’m barely out the door when I’m confronted by a wolf. That they can be built by players also explains why they’re all over the place. I’ve got to make an idol, one of those creepy, ornate poles that are everywhere. This magical thingamabob contains a chatty statue that offers me a way off the island, but I postpone my trip until I finish all the work I have foolishly agreed to do. First, though, a closer look at this great big bloody tower of ships that I probably should have mentioned earlier. Dig a hole, plant some crops, make a tool, get some ore - the usual suspects. There's even a grave right in front of her.Īfter a confusing chat with the elder, I rush around the village getting quests. Yeah, that’s a lady cooking away in her outdoor kitchen, just around the corner from a dozen corpses swinging in the breeze.

At some point it just stops being horrific. It's like this all the way down the road. Look how many people they’ve gone and hanged. It turns out that nobody is keen to talk to me until I've spoken with the elder, but frankly I’m not sure I really want to get to know anyone in this almost comically miserable place. I meet a bloke who has mastered the skill of brevity - something I suspect will be a life-long journey for me - and points me in the direction of the island’s village. Being a good boy, I heed this wise advice and make my way down the road. I’m warned that this whole surviving malarky is a tricky thing and that, as a new player, I should follow the quests on this newbie island.

The only signs of other players are the loot bags and graves scattered everywhere. Like all those escaping the wars and Elder God shenanigans kicking off on their home continent, I’ve washed up on the shores of a grim and unfriendly island with only the rags on my back (or in my inventory). Meet Doderick Soup, the unluckiest man on the planet. With that in mind, I have crafted a perfect character: a man so defeated and miserable that nothing is capable of fazing him. It’s cruel and dangerous and everyone in it is an arsehole. The running theme throughout the series is that life sort of sucks. Fun!Įasily confused with Life is Feudal: Your Own, Life is Feudal: MMO takes the multiplayer medieval crafting and survival game and makes it larger and, through developer-run servers, more permanent. This week, Fraser’s going serfing in Life is Feudal: MMO, a game that pitches itself as hardcore, realistic and unforgiving. Premature Evaluation is the weekly column in which we explore the wilds of early access.
